OpenGL Engine
First attempt at the MD2 format for Quake 2:

MD2 with Lighting:

MD2 with lighting and texture mapping:
First attempt at rendering a Quake 2 map file:

Correct rendering of the level using glBegin(GL_LINES):

Lighting but with really bad texturing:

Semi-functional texturing:

Stupid mistakes fixed:


All textures loaded and applied appropriately:
