Raycaster
Raycasting:
I decided to take a crack at raycasting for a possible mobile phone game. By today’s standards, raycasting is considered an antiquated technology.
With mobile phones and other portable devices today being technologically similar to the devices of 10-15 years ago, particularly due to the lack of hardware 3D accelerators, these old techniques are very much applicable once again.
Showing a basic indent into the wall:

Showing a corridor:

Now with textures:

Added some coloured ceilings, similar in style to Wolf-3D (1992):

Funny colour gradient for the ceiling to give a sunset look:

Testing some floor/ceiling textures (1):

Testing some floor/ceiling textures (2):
