Random Rubbish (October 2007)

I’m going to start posting all of my “Random Rubbish”, which are typically just small side projects for the sake of curiosity and/or boredom.

The main purpose of posts like this is to provide a nice way to purge older projects from my system as well as renew my interest in others.

Here’s a little bit of random rubbish:

Checkers (Draughts)

Work in progress.

Checkers (Draughts)

Gameboy Type RPG Game

Can’t do much bar walk around. Collision detection works fine though.

Gameboy Type RPG Game

Connect Four

Fully working, although no AI.

Connect Four

Quake 3 BSP v46 Renderer Test

Extremely basic implementation. Renders the basic level geometry only.

Quake 3 BSP v46 Reader Test

Quake 3 BSP v46 Reader Test

3D Software Renderer Research

An early attempt trying to figure out how 3D rendering is done purely from the mathematical perspective. It was also an attempt at using different methods of rendering directly to a buffer to gain the fastest speed. The background static also provides a good measure of performance due to each screen pixel being written to with each new frame.

Quake 3 BSP v46 Reader Test

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