XNA 4.0 2D Point Sprite & Custom Texture Particle Demo
March 23, 2010
Here’s a quick XNA 4.0 particle demo. It can use a custom texture or if no texture is passed, it’ll emulate point sprites by using a 1×1 similar to my previous post regarding SpriteBatch based lines. Check out the source code and take a look for yourself. Download Source Code
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