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	<title>Terry Butler</title>
	<link>http://www.terrybutler.co.uk</link>
	<description>Personal Homepage of Terry Butler</description>
	<lastBuildDate>Mon, 15 Mar 2010 18:08:17 +0000</lastBuildDate>
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	<item>
		<title>MOD Monday #28</title>
		<description><![CDATA[Here is “Ch2” by Vital. 

Download MP3     Download MOD
]]></description>
		<link>http://www.terrybutler.co.uk/2010/03/15/mod-monday-28/</link>
			</item>
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		<title>New Heroes of Might and Magic III Map (H3M) File Compressor / Decompressor Tool Released!</title>
		<description><![CDATA[This new utility allows for Heroes of Might and Magic II Map (H3M) files to be compressed and decompressed for power users.
Please see this page for more details and a download link.
]]></description>
		<link>http://www.terrybutler.co.uk/2010/03/13/new-heroes-of-might-and-magic-iii-map-h3m-file-compressor-decompressor-tool-released/</link>
			</item>
	<item>
		<title>MOD Monday #27</title>
		<description><![CDATA[Here is “Into the Woods” by Reaper. 

Download MP3     Download MOD
]]></description>
		<link>http://www.terrybutler.co.uk/2010/03/08/mod-monday-27/</link>
			</item>
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		<title>Lost S06E06 (Sundown) &#8211; Figure in the Smoke Monster</title>
		<description><![CDATA[While watching Sundown, I couldn’t help but notice something in the smoke, so I took a closer look and it definitely appears as though there is a human figure within the smoke as it passes over Kate and Claire.
While it isn’t as obvious in the still below, the shape you can see toward the top-right [...]]]></description>
		<link>http://www.terrybutler.co.uk/2010/03/06/lost-s06e06-sundown-figure-in-the-smoke-monster/</link>
			</item>
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		<title>Heroes of Might and Magic II AGG Reader and Extractor #1</title>
		<description><![CDATA[Luke warm on the heels of my Doom Engine WAD Reader and Extractor program, I’ve dug out some of my really old Visual Basic 6 (VB6) code (and ported it over to C#) to allow for ICN reading, which is a Run Length Encoded (RLE) image format for storing multiple images native the the Might [...]]]></description>
		<link>http://www.terrybutler.co.uk/2010/03/05/heroes-of-might-and-magic-ii-agg-reader-and-extractor-1/</link>
			</item>
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		<title>MOD Monday #26</title>
		<description><![CDATA[Here is “4ieme Music” by Unison. 
Note: The MOD didn’t have any particular credits, either in the file name, title area or in the sample names, however, I sourced the information about who the author was from their profile at the Amiga Music Preservation. 
From that page, we can see that I’ve posted up at [...]]]></description>
		<link>http://www.terrybutler.co.uk/2010/03/02/mod-monday-26/</link>
			</item>
	<item>
		<title>MOD Monday #25</title>
		<description><![CDATA[Here is is “TRSI” by Heartbeat of Rebels. 

Download MP3     Download MOD
]]></description>
		<link>http://www.terrybutler.co.uk/2010/02/23/mod-monday-25/</link>
			</item>
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		<title>Doom Engine WAD Reader and Extractor &#8211; Release v0.8.5</title>
		<description><![CDATA[Head to the download page for the first taste of the Doom Engine WAD Reader and Extractor (Something of a mouthful, I know. It does honour the function of the application however  ).
It’s still a bit rough and ready, but still very functional and supports many of the features that I initially set out [...]]]></description>
		<link>http://www.terrybutler.co.uk/2010/02/20/doom-engine-wad-reader-and-extractor-release-v0-8-5/</link>
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		<title>MOD Monday #24</title>
		<description><![CDATA[Here is is “Plastic Pop” by PaleDeth, originally by Tomas Danko. 

Download MP3     Download XM
Edit:
Check out a brilliant cover of Tomas Danko’s original&#8211;and pretty much a masterpiece in it’s own right&#8211;at this address under the file “I Miss You (Plastic Pop)”:
http://mordi.ziphoid.com/
Get the original SID by Tomas Danko here:
http://www.hardsid.com/s.php?Plastic%20Pop%202688
]]></description>
		<link>http://www.terrybutler.co.uk/2010/02/15/mod-monday-24/</link>
			</item>
	<item>
		<title>Progress on Doom WAD Reader / Extractor #4</title>
		<description><![CDATA[I have been fixing up a bunch of stuff in the Doom WAD Reader utility, such as making sure the program knows where to stick the huge amount of random files that aren’t bound by x_START and x_END flags, sound files, and so on.     
I’ve also added the ability to play [...]]]></description>
		<link>http://www.terrybutler.co.uk/2010/02/12/progress-on-doom-wad-reader-extractor-4/</link>
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