Worth-See Ray Tracing Videos

August 9, 2011

Animated Sparse Voxel Octrees: In-depth pt1/3 Animated Sparse Voxel Octrees: In-depth pt2/3 Animated Sparse Voxel Octrees: In-depth pt3/3 Interactive Indirect Illumination Using Voxel Cone Tracing

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Ray Tracing #5

December 12, 2009

Things have been a little slow recently. I’ve been generally reading about other aspects of graphics programming as well as generally being busy and now I’ve come down with something. Blocked ear, runny nose, bad headaches, dizziness and more. My best excuse for not getting as much programming done has to be that I’ve given [...]

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Impending DirectX 11 based fun

December 3, 2009

I’ve just started dabbling with DirectX 10 and learnt enough to convert the basic Microsoft triangle demo over to DirectX 11, which is my primary goal given the nifty compute shaders. It’s worth noting that it’s quite a savage humbling to be taken back to being capable of rendering just a single primitive to the [...]

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