Alien Versus Predator (Asura Engine) Extraction Utility
Fri Mar 19 2010Uncategorized
I’m currently trying to extract some stuff from a .PC file. These are ZLib encoded files and the data within seem to be uncompressed files of various kinds (.DDS, .WAV, etc). I hope to extract some of the model files and textures, probably of the Aliens, and have them rendered in either an XNA or OpenGL application.
Website Development – Internet Explorer Versions Testing
Wed Mar 17 2010Uncategorized
While searching for how to check Internet Explorer 5.5 / 6.0 and so on in Windows 7, I came across this invaluable little tool called IETester. This application allows you to test a website on IE 5.5, IE 6.0, IE 7.0, IE 8.0 as well as whatever version you currently have installed all from within the application. Here’s a test showing Google with each version of Internet Explorer on a separate tab with the IE 5.5 tab selected. This will certainly save a lot of hassle.
Heroes of Might and Magic II AGG Reader and Extractor #1
Fri Mar 05 2010Uncategorized
Luke warm on the heels of my Doom Engine WAD Reader and Extractor program, I’ve dug out some of my really old Visual Basic 6 (VB6) code (and ported it over to C#) to allow for ICN reading, which is a Run Length Encoded (RLE) image format for storing multiple images native to the Might and Magic series, and I can note the following about my code: it’s unstable, it falls apart under pressure and all of a sudden, out of nowhere, it bails on you. On the positive side, at least my debugger actually…
Doom Engine WAD Reader and Extractor - Release v0.8.5
Sat Feb 20 2010Uncategorized
Head to the download page for the first taste of the Doom Engine WAD Reader and Extractor (Something of a mouthful, I know. It does honour the function of the application however :)). It’s still a bit rough and ready, but still very functional and supports many of the features that I initially set out to do, so for this, I’m very happy, however, it still needs a lot of polishing. For that reason, I value any comments or critique you can throw my way and they will be much appreciated. You can…
Progress on Doom WAD Reader / Extractor #4
Fri Feb 12 2010Uncategorized
I have been fixing up a bunch of stuff in the Doom WAD Reader utility, such as making sure the program knows where to stick the huge amount of random files that aren’t bound by x_START and x_END flags, sound files, and so on. I’ve also added the ability to play the digital sound files as well as save them out as a wave file. I’ve also added a rather exciting (and somewhat nostalgia inducing) feature which allows the PC Speaker sounds to be played and saved out as wave files, and I must say, from…
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