XNA 4.0 2D Point Sprite & Custom Texture Particle Demo

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Here’s a quick XNA 4.0 particle demo. It can use a custom texture or if no texture is passed, it’ll emulate point sprites by using a 1×1 similar to my previous post regarding SpriteBatch based lines.

Check out the source code and take a look for yourself.

Download Source Code

[pro-player type=”mp4″]https://www.terrybutler.co.uk/wp-content/uploads/2010/03/Particle2D.mp4[/pro-player]

Terry Butler